Super Dedede Jump

Super Dedede Jump is a signature move of King Dedede in both the Kirby franchise and the Super Smash Bros. series. It involves King Dedede leaping high into the air and then slamming back onto the ground. Super Dedede Jump made its first appearance in Kirby's Dream Land, but was not given its own name until Super Smash Bros. Brawl.

Super Smash Bros. series
In the Super Smash Bros. series, Super Dedede Jump acts as King Dedede's up-special move in all of his playable appearances, starting with Super Smash Bros. Brawl. King Dedede can use the move to damage any opponents beneath him by slamming on them. Any opponent that King Dedede hits while falling causes a meteor smash. Starting with Super Smash Bros. for Nintendo 3DS / Wii U, if King Dedede lands on fighters who are on the ground, he can bury them into the ground briefly. Dedede also produces stars on both sides of himself as he lands which also damage nearby opponents. The player can angle Dedede's jump by holding left or right on the control stick as the move is executed. It is also possible to stop Dedede's fall by tilting down on the control stick in Super Smash Bros. Brawl or up in Super Smash Bros. for Nintendo 3DS / Wii U, though doing so puts him in a helpless state, and doing it closer to the ground causes Dedede to remain on the ground before returning to his feet.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, the first custom variant for this move is Rising Dedede, which damages on the way up and leaves Dedede in a helpless state after he reaches the peak of his jump rather than descending. The second is Quick Dedede Jump, which is faster but does not get as much height or deal as much damage.