The Kirby Encyclopedia:Glitches

This page is a writing guidelines page aiming to explain when it is appropriate to describe a glitch on The Kirby Encyclopedia, and provide an idea of how to organize the information on Glitch pages.

"Legitimacy" of a glitch
One thing to look out before adding a glitch to a page is making sure that the glitch in question is inherent to the game's code and not caused by damage to the physical media (such as dusty contacts on a cartridge or fingerprints and/or scratches on a disc). If a glitch isn't replicable on two different copies of the game, chances are that it's caused by physical damage and should not be listed.

Another issue is that some glitches may actually be only present in emulation, ether due to shortcut in the emulation or a bad dump of the game. Listing glitches only present in ports (such as Kirby: Nightmare in Dream Land) and Virtual Console releases (which are emulations) is fine as they are official products, though it should be identified that such glitches only exist in those versions. However, listing glitches only present in unofficial emulators and bootleg/homebrew ports, or which only occur using cheat modules like Action Replay, should not be listed.

In some instances, a glitch may be patched out or corrected in a later printing of the game. Listing the glitch is still acceptable, but it should be noted that the glitch is only performable in a given version.

Types of glitches

 * Graphical: Any glitch that causes graphical errors, such as something being colored wrong or textures not showing up properly.
 * Audio: Any glitch that causes the audio to not play at all, to play incorrectly or to play the wrong clips.
 * Freezing: Any action that, when executed, causes the game to freeze or crash.
 * Physics: Any exploits or strange behaviors of the game's physics.
 * Scripting: Glitches that cause unintended behaviors, such as events not triggering or items not working as they should.
 * Sequence break: Any glitches that allow the player to skip mandatory events or access an item/location much earlier than intended.